Setup for other Platforms
void Update()
{
CurvedUIInputModule.CustomRay = new Ray(yourRemoteTransform.position, yourRemoteTransform.forward);
CurvedUIInputModule.CustomRayButtonState = isButtonOnYourRemotePressed;
}Last updated
void Update()
{
CurvedUIInputModule.CustomRay = new Ray(yourRemoteTransform.position, yourRemoteTransform.forward);
CurvedUIInputModule.CustomRayButtonState = isButtonOnYourRemotePressed;
}Last updated